Achilles
Hero of the Trojan War
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God Details
Achillies Basic Attack
Deal 44.4 [44.4 + 0 (100% STR + 20% INT + 100% ATTK)] Physical Damage to the closest enemy in front of you.
Passive Gift of the Gods
Choose to wear armour or forgo it. Wearing armour grants bonus Health and Protections, while forgoing it grants bonus Strength and Movement Speed
- Swap between armour states by using Basic Attacks while the Passive targeter is active inside the Fountain
Ability 1 Shield of Achilles
Punch forward with your shield, dealing Physical Damage and Stunning enemies in a short cone.
The force of the shield radiates further, dealing reduced damage.
- Non-God targets take increased Physical Damage
- Increased Stun when armoured, increased Scaling when forgoing your armour.
Ability 2 Radiant Glory
You are blessed by the Gods, gaining bonus Strength, Protections, and Crowd Control Reduction for a short duration.
Damaging enemies with abilities during this time Heals you.
- When Armoured, the Gods blessings also grant you a Physical Shield
- When forgoing your Armour, hitting an enemy god with your attacks from behind reduce their Protections
Ability 4 Combat Dodge
Dodge in your current direction and ready your spear to strike enemies for Physical Damage.
Hitting an enemy God with the strikle allows you to recast the ability once before it goes on cooldown.
- When armoured, striking and enemy God with your spear Slows them, stacking up to 2 times.
- When forgoing your armor, the speed of your Dodge is doubled.
- You can use Abilities and Basic Attacks between Dodges.
- After readying your spear, you have 4 seconds to strike before the ability ends.
Ultimate Fatal Strike
Prepare briefly, then Dash foward, dealing Physical Damage to enemies and Executing gods that are low health.
Killing a god allows you to recast this ability up to 5 times.
- Each kill exposes your heel, increasing your damage taken
- The dash ends early upon hitting an enemy god
- You are CC Immune during the preparation phase, and while Dashing
- The preparation before the Dash lasts 1 second
- This ability passes through and damages non-God enemies, but stops on walls and enemy Gods